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VIRTUAL PRODUCTION
TV GLOBO
Development of real-time virtual productions and broadcast graphics for Globo, Brazil's largest television network. Created virtual environments, on-air graphics and immersive visuals for sports, entertainment and news programs, as well as commercial campaigns, sponsorship packages and live TV productions using Unreal Engine and traditional 3D workflows.
YEAR
2016 - PRESENT
CLIENT
GLOBO
DELIVERY
LIVE
BROADCAST
RESPONSIBILITIES
Virtual Production
Motion Graphics Integration
Unreal Engine Environments
Broadcast Graphics
Sponsorship Packages
Commercial Campaigns
3D Modelling / Texturing
Animation
Lighting & Rendering
Visual Effects
Look Development
Final Compositing
TOOLS & SOFTWARE
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