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VIRTUAL PRODUCTION

TV GLOBO

Development of real-time virtual productions and broadcast graphics for Globo, Brazil's largest television network. Created virtual environments, on-air graphics and immersive visuals for sports, entertainment and news programs, as well as commercial campaigns, sponsorship packages and live TV productions using Unreal Engine and traditional 3D workflows.

YEAR

2016 - PRESENT

CLIENT

GLOBO

DELIVERY

LIVE

BROADCAST

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RESPONSIBILITIES

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Virtual Production

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Motion Graphics Integration

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Unreal Engine Environments

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Broadcast Graphics

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Sponsorship Packages

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Commercial Campaigns

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3D Modelling / Texturing

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Animation

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Lighting & Rendering

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Visual Effects

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Look Development

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Final Compositing

TOOLS & SOFTWARE

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